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Staff Motion Designer, Design Innovation
Why it’s good: Own motion for a huge consumer product: a staff-level, remote-friendly role with a very wide posted pay range.
About the role
Define and evolve Pinterest's motion design language. You'll set the principles, patterns, and tokens that make motion intentional, coherent, and accessible across the product, work hands-on with product and engineering teams, and build the prototypes and tools that help motion ship at scale. It's a horizontal role for someone who blends motion craft, systems thinking, and design technology.
What you'll do
- Define Pinterest's motion language: principles, transitions, timing, tokens, and guidance
- Lead motion direction for flagship and AI-forward experiences, using motion to clarify state, feedback, and hierarchy
- Partner across design, engineering, product, research, and content to connect feature work to a shared motion strategy
- Turn high-craft explorations into reusable design system contributions
- Prototype quickly in whatever medium fits: motion studies, design tools, code, or AI-enabled tools
- Work with engineers on ambitious animation, balancing performance, accessibility, and maintainability
- Build lightweight tools, templates, and workflows for designers and engineers
- Run motion quality reviews, give feedback, and mentor designers
- Explain the reasoning and user impact behind motion decisions to teams and executives
What you bring
- 8+ years in motion, product, or interaction design, with a portfolio of exceptional motion in shipped products
- A staff or principal-level record of influencing across teams without formal authority
- Deep command of timing, choreography, easing, spring behavior, and transitions, plus judgment about when motion helps
- Experience creating or evolving scalable motion systems, such as tokens, pattern libraries, and documentation
- Close partnership with engineers on complex motion, with fluency in performance and technical constraints
- A design technologist mindset, comfortable with prototyping tools, AI, and code
- Strong product and systems thinking, with accessibility in mind from the start, including reduced-motion preferences
- Excellent communication and storytelling
- A collaborative, low-ego working style
- A bachelor's degree in design, animation, HCI, or a related field, or equivalent experience
Bonus points
- Motion for AI, conversational, or multimodal experiences
- Contributions to platform-wide design systems or open-source animation libraries
- Building tools that improve motion prototyping, handoff, or implementation
- Large-scale consumer products or fast experimentation environments
Pay and perks
Base pay is $158,765 - $326,870, with equity. US-based applicants only. The role can sit anywhere in the country, with in-person collaboration 1-2 times every six months. No relocation assistance.